I’ve played more than my fair share of table tennis games in VR, and unfortunately, they’ve mostly been exercises in frustration and patience. Eleven: Table Tennis VR for the Oculus Quest is a completely different story. It’s not just good – it’s bloody brilliant.
As you’d expect, Eleven: Table Tennis VR is a table tennis game… in VR. You use both of the tracked Oculus Quest controllers, but only one is used as the paddle. Your other hand is only used to set up the ball for a serve. You can use your second hand to steady your main hand, but you’ll look silly and it’s not a usual table tennis custom.
The first thing that stands out is just how clean the game looks. It’s minimalist but very clear. You have your table in the middle of an apartment (which has no doors, which leads me to speculate that Eleven: Table Tennis VR takes place in purgatory, or hell) and that’s it. The environment is decorated with a TV that keeps the running score, some windows, a sofa, and… a bed. It looks nice and serene, and I imagine if I was locked up in such a doorless place, I’d be happy to kill a few hours playing table tennis.
Note: There aren’t any Oculus Quest screenshots available, so I’ve nabbed a few from Steam. They don’t represent the Oculus Quest version, but picture are always good to look at, right?
Eleven: Table Tennis has a few modes for you to play with. You can play against the A.I, you can play online with strangers or friends, and there are some mini-games, too. I’ve spent most of my time playing against the A.I, and I’m still no closer to getting a solid win. There are varying difficulty options with a slider that ranges from easy all the way up to world master. I tried, perhaps foolishly, to play against the world master difficulty, and the game was over within minutes. To date, I’ve recorded one win, and that was against the A.I’s easiest difficulty… But, and this is the main point here, I’m still having a fun time playing, due in no small part to the game’s physics.
See, other VR table tennis games have fallen and failed when it comes to physics, but Eleven: Table Tennis VR just gets it. It’s not perfect by any means and there are still times I get caught off by the game’s physics, but for the most part, the ball reacts how my brain expects it to.
From setting up a serve to adding a bit of spin to the ball, the physics are brilliant, and as cliche, as it may sound, this is the perfect example of VR replicating a real-life experience to the point that it’s comparable to the real deal. Even playing online with my colleague Jez, who lives in Nebraska, while I live in Germany, was great. There was a bit of a learning curve and tweaking the game to accommodate for the natural delay caused by the distance, but over time the little quirks became non-issues, and we regularly play without any problems.
There’s a little more tucked away for those looking to get the most out of a virtual table tennis game. There are a few different mini-games that are fun to muck around with. You’ve got the classic Beer Pong, where a set of classic red American party cups are set up on the other side of the table, and your job is to get the ball into as many as possible with 60 seconds. It’s a nice way to kill a few minutes.
Then there’s the Quadrants, where you’re served balls by a machine, and you’ve got to volley back to the highlighted quadrant. Simple on paper, solid in practice. There’s a leaderboard, too, so you’re not just doing it for your own health, you’re doing it to shove your e-peen as high up the scoreboard as possible.
The mini-games are nice distractions, but the main appeal here is in how the game emulates table tennis. The short of it is: it does it very, very well. There’s something weird yet wonderful about being able to play a decent game of table tennis with a mate who is thousands of miles across the globe, and for it to still be a great experience. With the lockdown still in effect for the foreseeable future, you can bet your paddle that I’ll be playing a lot more Eleven VR Table Tennis. Maybe I’ll even get as good as ol’ Forrest Gump.
Eleven Table Tennis VR Oculus Quest Review
Overall - Must Buy - 9/10
Eleven Table Tennis VR is a superb game, and a great show of force for the Oculus Quest, too. You’ve got a real-world sport replicated almost perfectly – and almost is key here – in virtual reality.
There are a few quirks to the game, and they’re to be expected, but for 99% of the time, this is as good as playing the real thing without having to actually buy the real kit.
- Fantastic physics that are almost perfect.
- Clean and simple presentation.
- Various graphical options for those wanting to tinker.
- Online play is great, even across continents.
- The A.I is super-tough and almost god-like on the harder settings.
Review Disclaimer: This review was carried out using a copy of the game bought at the expense of the reviewer. For more information, please read our Review Policy.
Reviewed using Oculus Quest.
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